All Bet9ja Codes and their Meanings

Bet9ja is one of the few sites many Nigerian youths and possibly adults frequent. Interestingly, many have made careers out of it, which is why the site is listed as one of the most visited sites by Alexa ranking. Despite the wide divide on why it is good or bad, many still visit the site with the hope of making some reasonable money from there.

The problem, however, is that many of the bet9ja users are not aware of what some bet9ja codes mean or stand for. There are many codes that people don’t even know. While knowing the complete Bet9ja codes and their meanings may not be very easy, there are some that you can easily grasp.

Are you having trouble understanding some of the Bet9ja codes, what Bet9ja codes to use, what they mean, or do you only know some of the popular ones? Well, search no further because, in this post, we will be letting you in on all Bet9ja codes well explained in full detail. 

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Bet9ja Codes and What They Mean 

To begin with, what does the Bet9ja code mean? Bet9ja codes are simply symbols used on the Bet9ja site to simplify the representation of the different betting odds and prediction categories. Before you begin to place your bets on the Bet9ja site, it is advisable you learn every code available on the betting platform, understand them, and know how to use them so as not to ever be placed in an embarrassing spot of placing the wrong bets and losing your money to lack of knowledge. On that note, let’s begin explaining these codes.

Home Team/Away Team/Draw

“1” – Selecting this code in your bet slip signifies that you are placing your bet on the home team to win or the team whose name comes first in the feature. For example, Chelsea vs. Arsenal; selecting “1” in this case means you placed your bet-on Chelsea to win the match.

“2” – When you select this code, you are ultimately placing your bet on the away team to win. By this, you mean the team whose name comes second in the feature will win the match. For example, Chelsea vs. Arsenal; here, you’re picking Arsenal to win.

“X” – Making this selection signifies that you expect the match to end in a draw. This means that both teams score at least one goal, and they score the same number of goals.

“1XDC” – When you select this code, it means you are betting on a double chance of the home team either picking up a win or at least a draw. Your bet would be won if either expected outcome plays out but can only be lost if the away team wins the game.

“X2DC” – Once selected, this bet9ja code signifies that you placed your bet on the away team to either get a draw or a win. Only if the away from home team wins the game that your bet would be lost.

“12DC” – Here, you are predicting that there would be a win from any one of the two teams and not necessarily selecting which team would carry the day. Your bet can only be lost if the game ends in a draw.

Bet9ja Codes – Over/Under (O/U) 

“Ov0.5” – Staking a bet with this code means you expect the game to produce one goal at most.

“Un0.5” – When bets are staked using this code, they can only be won if the game doesn’t produce any goal.

“Ov1.5” – To win a bet with this code, the match should produce two goals or more. This code provides more secure winning outcomes. By over 1.5 predictions, you cover one goal by each team and one-sided matches having goals in one direction.

“Un1.5” – Staking a bet with this code means you believe the game wouldn’t produce up to two goals, one at the maximum.

“Ov2.5” – With this code, you are betting that the game would produce three goals or more. So, for an over 2.5 goal bet to win, the match must end with three or more goals. You don’t need to predict the correct score.

“Un2.5” – You must be very sure that the game wouldn’t produce up to three goals for you to bet with this code; only a maximum of two goals is allowed.

Note: This code has other options such as O/U3.5, O/U4.5, O/U5.5 and O/U6.5

First Half and Second Half Codes

“XHT” – Placing your bet with this code means that for your bet to be won, the first 45 minutes of the game need to end in a draw.

“1HT” – Placing your bet with this code means that the home team must be in the lead at halftime for the game to be won.

“2HT” – Here, you place your bet on the away team to win the first half. It does not matter if they don’t win the game at the end of the match.

“XST” – A bet placed with this code only concerns itself with the result of the second 45 minutes of the game, which must be a draw for the bet to be won.

“1ST” – When you place a bet with this code, the home team has to edge over the away team only in the second 45 minutes for the bet to be won.

“2ST” – Here, the away team has to edge over the home team only in the second 45 minutes for the bet to be won.

Bet9ja Score Codes 

“GG” – This code signifies that both teams in the match must score for you to win the bet.

“NG” – This bet9ja code means that you are predicting that both teams will not score against each other in the game for you to win; the match has to end 0-1 or 0-2, etc., or 1-0 or 2-0, etc. 

“1H (Handicap 1:0)” – This code implies that the home team has a one-goal advantage before the match even begins and for the bet to be won, the home team has to avoid any form of defeat. 

“2H (Handicap 0:1)” – This is a similar thing as the above code, but here, it’s the away team that has the one-goal advantage before the match begins.

“HS” – This code implies that the home team has to score a minimum of one goal in a full-time match. 

“HNS” – Betting with this code means that you are predicting that the home team will not score throughout the match. 

“AS” – This is quite the same as the “HS” code, but here it’s the away team that has to score for the bet to be won.

“ANS” – Unlike AS, betting on this code implies that the away team must not score for the game to be won.

“1GG” – For this bet to be won, two outcomes have to play out. First, the home team has to win. Second, both teams have to score.

“2GG” – Similar to “1GG”, but here, the away team must win the match, and the home team has to score as well.

  • Half-time O/U Codes

“Ov0.5 HT” – This code signifies that a minimum of one goal has to be scored within the first 45 minutes.

“Un0.5 HT” – This code predicts that no goal would be scored within the first half of a match.

“Ov1.5 HT” – This code predicts that at least two goals would be scored before half-time.

“Un1.5 HT” – To place a bet with this code implies that the number of goals to be scored before half-time does not exceed one.

“Ov0.5 2HT” – Here, at least one goal must be scored within the second 45 minutes.

“Un0.5 2HT” – For this code, it predicts that no goal would be scored in the second half.

Note: This code has other options such as O/U2.5 HT, O/U1.5 2HT, and O/U2.5 2HT.

Bet9ja Codes – The Number of Goals

“1-2 GOALS” – Betting with this code requires that a minimum of one goal must be scored for the bet to be won, but the goals mustn’t exceed two; if not, the best is lost.

1-3 GOALS – Here, the maximum number of goals shouldn’t exceed three, and at least a goal has to be scored.

Note: This code has options like 1-4 GOALS, 1-5 GOALS, 2-3 GOALS, and more.

“Half Time More Goals” – Here, you place a bet that more goals would be scored in the first half than in the second half.

“No Half Time Goals” – The Prediction on this code is that no goal would be scored in the first 45 minutes.

“Second Half More Goals” – Here, you predict that the second half would produce more goals than the first half.

Home/Away Over/Under (H/A O/U)

“HOME Ov0.5” – Placing your bet with this code implies that the home team has to score at least a goal.

“HOME Un0.5” – Here, the home team mustn’t score for the bet to be won.

“AWAY Ov0.5” – Placing your bet with this code signifies that the away team has to score in the game.

“AWAY Un0.5” – Here, the away team mustn’t score for the bet to be won.

Note: This code also has options for H/A O/U1.5, H/A O/U2.5, and more.

Half Time/Full Time 

“1/1” – This code means that the home team wins the first half and still wins at full-time. 

“1/2” – This implies that the home team wins the first half, but the away team secures the full-time victory.

“2/1” – Here, the away team wins the first half while the home team gets to win the match in general.

“2/2” – Here, the away team wins both at half-time and at full-time.

“X/X” – This means that the first half would end in a draw, and the full-time result would end in a draw as well.

“1/X” – Here, the result of the first half is a win for the home team while the full game ends in a draw. 

“X/1” – Here, the first half ends in a draw while the home team takes the victory over the 90 minutes.

“2/X” – Here, the away team wins the first 45 minutes, while the game ends in a draw at full-time.

“X/2” – Here, the first half ends in a draw, while the away team edges out at full-time.

ODD/EVEN Codes

“ODD” – When you stake a bet using this code, it signifies that the total number of goals in the game should sum up to give an odd number.

“Even” – Staking a bet with this code means that you expect the sum of the final score of the game you are betting on to amount to an even number.

“ODD HT” – This code signifies that the total goals to be scored within the first 45 minutes should give an odd value.

“Even HT” – Here, you expect that the score of the game you staked produces an even value at the end of the first half only.

“ODD ST” – Here, it is the score of the second 45 minutes that need to sum up to an odd value for the game to be won.

“Even ST” – When you place your bet with this code, you expect that the second half result will produce an even value.

  • GG/NG HT/ST Codes
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“GG HT” – This indicates that for a bet place with this code to be won, both teams must score within the first 45 minutes.

“NG HT” – Unlike the above code, here, if both teams score within the first 45 minutes, the bet would be lost. Hence, only one of the two teams can score for the bet to be won.

“GG ST” – Placing a bet with this code means that for the bet to be won, both teams have to score in the second half.

“NG ST” – When a bet is staked with this code, it implies that the two teams mustn’t score for the bet to be won.

Bet9ja Codes – DC HT/ST

“1X HT” – This is a double chance option for a home team to either win or draw at the first half-time.

“X2 HT” – Similar to the first code, but this is in favor of the away team. It means you are predicting that the away team will win the first half of the match or that the first half of the match will end in a draw.

“12 HT” – This suggests that there must be a winner at the end of the first half. That is, either the home or away team must win the first half of the game. It has nothing to do with the second half of the game. 

“1X ST” – This double chance favors the home team to either get a win or a draw from the second-half result only.

“X2 ST” – With this betting code, you are predicting that the away team will win the home team in the second half of the match. This means that the away team must avoid defeat for the bet to be won.

“12 ST” – Here is a double chance option that signifies that the second half must produce a winner for the bet to be won. By this, you mean that any of the two playing teams will win the match’s second half. Your major focus here is the second half of the match.

How Do You Get Bet9ja Codes

There are two major ways you can get access to the Bet9ja codes:

1. Via Printouts

In this method, the games, their odds, and the different codes are printed out, making it simple for customers to choose their preferred games, with codes they wish to place their bets. 

A major setback of using printouts is that there are limited codes printed on the printouts.

2. Via PC/Mobile Phones

The major advantage of making your selections via your mobile phone or PC is that you get all the available codes at your disposal. 

To access Bet9ja codes via your PC or mobile phone:

  • Visit the Bet9ja website,
  • Select the category of games you wish to play from.
  • When your select the game categories, the available codes for each category of games pop up
  • Go ahead copy it and save it on your preferred platform

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